Just use the COMPILE_Converted_AddOns.sh or the COMPILE_THEME.sh instead. The same progress has to be done to compile the addons or the theme as well. Start Simutrans the way you did before, and you'll see a menu asking you for a pakset to run.Copy the folder named compiled_converted in your usual Simutrans game folder and rename it to Pak192.Comic.To compile under windows, run the COMPILE.ps1 via PowerShell.Start compile with preconfigured compiler :.Get yourself a new makeobj and put it in this folder.Start Simutrans the way you did before, open the settings, select Display Settings, Select a theme for display and ic.Copy the unzipped theme in the theme folder inside of your Simutrans game folder.Get yourself the theme from the release page.If you did install the addons as well, there should be a button to start the game with them as well.Select the new added folder to run this pakset. Remane the new folder in the addon directionary to the same name that you use for the folder in the game file directionary.On Windows this folder appears at C:\Users\Documents\Simutrans\addons If you did download the addon set as well, put them in your addon folder in your user directionary.Copy the unzipped pakset in your Simutrans game folder. ![]()
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